None seem to allude to being compatible with Dreamcast though.ĮDIT: Oh, I’m now able to get to the MegaCD und Saturn dashboard by selecting the MegaCD and Saturn Bios files respectively. However, selecting them brings up a short list of other cores: Atari2600 (Stella), Atari7800 (ProSystem), und so weiter. As for the DC Bios files: yes, I am able to navigate the system/dc folder and both dc_boot.bin & dc_flash.bin are present. It says ‘No items’ eventhough there are exactly four roms of different regions present. All of this happens exactly after Gohma disintegrates. The Eur (En Fr De) rom just freezes, I can close the game normally using Lakka. I realise this has got nothing to do with Lakka but I do have to test out these roms before moving them over to Lakka.įinally, every USA (Rev A & B) Ocarina of Time rom I’ve tested results in Lakka restarting instantly after defeating Gohma, the first boss of the game. Starting the mounted image with ePSXe shows error notification ‘ePSXe (error) Recompile block too large (28573) (28572)’. I then am able to mount the image but only as a redbook audio disc. But then what am I to do? I’m unable to mount such images on my desktop to test with ePSXe, and they too fail to show up after a Lakka scan.Ī quick look at the. cdi, not compatible with Lakka perhaps?Īm I doing something wrong, did I miss something?Īlso, next to the usual. Roms transferred succesfully, although they don’t show up after scanning.BIOS files were put in the system folder: saturn_bios.bin & dc_flash.bin (region free).I haven’t been able to get Saturn & Dreamcast working. The J1900 is clocked at 2GHz which, I assume, should be able to handle everything up to and including PS1 emulation (correct me if I’m wrong, though).Ĭouple of questions in the meantime – I’ve still got Lakka set up and running on the R7 250 gpu: Originally I had a server project planned but I just might look into getting Lakka running on it. However, I managed to grab an ASRock Q1900DC-ITX motherboard on sale with, as the name suggests, an onboard Intel Celeron J1900 CPU. I won’t be completing the APU Lakka project after all as I think I’ll be better off selling the parts now that they’re still worth a damn. Miraculously, all games featured sound and all ran beautifully – although I couldn’t play some MD games as they gave me a black screen at startup, which didn’t happen with the APU.Ĭould anyone shed some light on why audio was absent and performance was severely lacking when Lakka ran on the A10-7870K APU? Also, has anybody else tried running Lakka on an AMD APU?Īs an addendum: is there a way to add custom audio filters next to the ones that are pre-installed? I use Realtek HD Audio Manager on my W7 desktop to give my Logitech speakers a boost with a ‘City’-environment and ‘Powerful’-EQ combo. Now, I have a spare low-end discrete GPU (R7 250) on my shelf so I decided to pop that one in and retry the whole process. The performance issues I encountered could best be described as lag one would see in modern online multiplayer games. Secondly, all games were nearly unplayable. Things didn’t go too well.įirst of all: there was no sound whatsoever for any of the games not from the speakers, not from the telly (HDMI). Gave the live version of Lakka a go on my APU-system and tried out a wide variety of games (NES, SNES, N64, GB/C/A, MS, GG, MD) running from a secondary USB-stick.
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